Gaya APA

Saima, M. et al (2026). Pengaruh Game Design, FOMO, Satisfaction, terhadap Perilaku Konsumtif Player Game Online Yang Melakukan Pembayaran Melalui Qris Atau E-Wallet = THE EFFECT OF GAME DESIGN, FOMO, AND SATISFACTION ON THE CONSUMPTIVE BEHAVIOR OF ONLINE GAME PLAYERS TO MAKE PAYMENTS THROUGH QRIS OR E-WALLET . Semarang: Politeknik Negeri Semarang.

Gaya MLA

Saima, Muzaki. et al. "Pengaruh Game Design, FOMO, Satisfaction, terhadap Perilaku Konsumtif Player Game Online Yang Melakukan Pembayaran Melalui Qris Atau E-Wallet = THE EFFECT OF GAME DESIGN, FOMO, AND SATISFACTION ON THE CONSUMPTIVE BEHAVIOR OF ONLINE GAME PLAYERS TO MAKE PAYMENTS THROUGH QRIS OR E-WALLET". Semarang: Politeknik Negeri Semarang, 2026. TA DIGITAL.