Gaya APA
Saima, M. et al (2026).
Pengaruh Game Design, FOMO, Satisfaction, terhadap Perilaku Konsumtif Player Game Online Yang Melakukan Pembayaran Melalui Qris Atau E-Wallet = THE EFFECT OF GAME DESIGN, FOMO, AND SATISFACTION ON THE CONSUMPTIVE BEHAVIOR OF ONLINE GAME PLAYERS TO MAKE PAYMENTS THROUGH QRIS OR E-WALLET .
Semarang:
Politeknik Negeri Semarang.
Gaya MLA
Saima, Muzaki. et al.
"Pengaruh Game Design, FOMO, Satisfaction, terhadap Perilaku Konsumtif Player Game Online Yang Melakukan Pembayaran Melalui Qris Atau E-Wallet = THE EFFECT OF GAME DESIGN, FOMO, AND SATISFACTION ON THE CONSUMPTIVE BEHAVIOR OF ONLINE GAME PLAYERS TO MAKE PAYMENTS THROUGH QRIS OR E-WALLET".
Semarang:
Politeknik Negeri Semarang,
2026.
TA DIGITAL.